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Old May 02, 2006, 02:26 AM // 02:26   #41
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I did it with my Tyrian character and a PUG. The Canthan team died after the first cutscene and we beat the whole mission easily. I had 3 wars, a ranger, me as and ele, a bonder, and 2 healers. BTW i never encountered this glitch but my guildies told me about it.
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Old May 02, 2006, 03:04 AM // 03:04   #42
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I ran into the bug where Togo would not open then door and also the one where he wouldn't move from the first fight area.

Aside from that it can be done with 2 players and 14 henchmen. My Assassin and henchmen made it through assisted by a Ranger and her henchmen.
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Old May 02, 2006, 03:17 AM // 03:17   #43
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this mission is much easier then the whirl pools.
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Old May 02, 2006, 03:32 AM // 03:32   #44
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Quote:
Originally Posted by Ghozer
I found this mission quite easy, I whent in with a grp of 7 henchies, togo diddnt die at-all, we killed off the first grp before mhenlo's party even got there..

they arrived, we fight again, move on to the second location, a few deaths here and there, we get past that, move onto the third location, we kill them... GG mission over...

I dont see ppl's problem, If they know the game, and how to control henchies there should be no issue.
Weird quoting my new guild leader, but doing the mission from Foreigners side is harder (takes more trys) IMO.

Why? Because 90% of the time your Canthan team is like some lvl12-14 team full of Assassins or 1 lvl12-14 assassin and henchies that like to Ragequit or Tank and die in 3 seconds.

Out of the 6 times I had to do the mission, 4 of them I lost due to flaws in the Co-op system (1 I lost due to plain out dying, and 1 I of course won). Either My Henchies caught scent of their team from up above and spent the reminder of the match Bumping their heads repeatedly against the walls, or The Canthan team sucked and let Togo die WAYYY before my team could ever get to him.
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Old May 02, 2006, 04:09 AM // 04:09   #45
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Togo will glitch and not leave the first area if the Tyrian team runs to the cutscene instead of killing each group along the way.

Togo will die if the Canthan team is retarded.
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Old May 02, 2006, 04:09 AM // 04:09   #46
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I like how 2 different groups enter (even though you may end up with a sucky one), but there are a couple bugs. If the Mhenlo team tries to run ahead without fighting the assassins, it supposedly causes Togo and Mhenlo to freeze, even if you successfully kill all the afflicted.
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Old May 02, 2006, 04:32 AM // 04:32   #47
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The mission isnt hard, i passed it when I only got henchies on the other side... Togo didnt even get hurt... Its more luck than skill, if you get a good team or just hencies coming from the island your safe....

If you dont kill all the groups before the getting to Togo (cutscene) he wont move, even if you go back and kill all the groups. So it is either a bug or a mission objective, so if its a mission objective and you didnt do it why doesnt it fail the mission. Togo not moving is a problem, so either fail teams that dont kill all groups or make togo move...

I heard about the problems at arborstone, I didnt have any on saturday, i got the expert on it, it was a full human team....
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Old May 02, 2006, 10:17 AM // 10:17   #48
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/signed

YES its a very difficult mission, however the bugs which stop stop Mhenlo or Togo from moving really doesnt help!

3 times I luckily got a good team and the 'other team' was good but we had to quit because of the bugs in it.

and of course you never get the same team again!
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Old May 02, 2006, 10:24 AM // 10:24   #49
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/signed

This shouldn't even need a petition, it is a bug which demands a fix to it, the dev team should be making things like this their top priority to fix. Mhenlo bugged for my guild many times when we attempted this mission a couple days ago.

Last edited by Mai; May 02, 2006 at 10:28 AM // 10:28..
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Old May 02, 2006, 10:35 AM // 10:35   #50
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Old May 02, 2006, 03:26 PM // 15:26   #51
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Old May 02, 2006, 04:30 PM // 16:30   #52
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saw 2 updates since yesterday night? any gamefixes in it ? i saw no annoucement about their content ...
or is it just some alliances fixes ? :/
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Old May 02, 2006, 08:32 PM // 20:32   #53
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heh i saw mai said we shouldnt need a petition for this, cuz GW should fix bugs ASAP, i agree, but i dont thing the GW team does.. lol the being attacke din a cutscene bug has been going on since april 28 2005 (release of prophecies) and with countless number of report, its still not fixed.
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